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AI Insights · Timothy · January 2022

Top 5 First Person Games on iOS in Switzerland, Q4 2021

Analyzing the performance of the top 5 first-person games on iOS in Switzerland for Q4 2021, highlighting trends in weekly downloads, revenue, and active users.

Top 5 First Person Games on iOS in Switzerland, Q4 2021

In Q4 2021, the top 5 first-person games on iOS in Switzerland showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends and fluctuations for each game.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a notable peak in weekly revenue, reaching approximately $72K at the beginning of the quarter. However, this figure saw a significant dip, falling to around $20K in early November, before recovering to about $53K by the last week of December. Weekly downloads for the game showed a gradual increase, starting from 1.8K in late September and peaking at 3K in the final week of December. Active users fluctuated between 33K and 40K throughout the quarter, with a noticeable increase towards the end.

Minecraft by Mojang also showed a steady increase in weekly revenue, starting from $10K in late September and peaking at $20K in the last week of December. Downloads for the game remained relatively stable, ranging between 60 to 100 weekly downloads. Active users saw a gradual increase from 28K to approximately 33K, with a peak of 34K in mid-December.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. had fluctuating revenue figures, starting at $7.6K and experiencing a dip to about $2.6K in late November, before recovering to $9.2K by the end of December. Downloads showed an initial decline from 474 to 50 in late November, but recovered to around 550 by the end of the quarter. Active users for the game ranged from 2.1K to 3.3K, with a peak of 3.3K in the last week of December.

Sniper 3D: Gun Shooting Games by Wildlife Studios saw a significant peak in weekly revenue at about $9.6K in early October, followed by fluctuations and ending the quarter at approximately $4.3K. Downloads saw a peak of 2.3K in the last week of December, while active users ranged from 2.3K to 4.4K, with the highest number recorded in the final week of the year.

Fishing Clash: Sport Simulator from Ten Square Games S.A. had a peak weekly revenue of around $6.6K in mid-December, with fluctuations throughout the quarter. Downloads were minimal, with occasional spikes, the highest being 201 in early October. Active users for the game ranged from 590 to 825, with the highest number recorded in mid-October.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022